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Mind Over Body: Improving Brain-Computer Interfaces

Emily Oby in a white tank top holding equipment
When people suffer debilitating injuries or illnesses of the nervous system, they sometimes lose the ability to perform tasks normally taken for granted, such as walking, playing music or driving a car. They can imagine doing something, but the injury might block that action from occurring.

Brain-computer interface systems exist that can translate brain signals into a desired action to regain some function, but they can be a burden to use because they don鈥檛 always operate smoothly and need readjustment to complete even simple tasks.

Researchers at the 51精品视频 and Carnegie Mellon University are working on understanding how the brain works when learning tasks with the help of brain-computer interface technology. In a set of papers, the second of which was , the team is moving the needle forward on brain-computer interface technology intended to help improve the lives of amputee patients who use neural prosthetics.

Aaron Batista
鈥淟et鈥檚 say during your work day, you plan out your evening trip to the grocery store,鈥 said , associate professor of in 51精品视频鈥檚 Swanson School of Engineering. 鈥淭hat plan is maintained somewhere in your brain throughout the day, but probably doesn鈥檛 reach your motor cortex until you actually get to the store. We鈥檙e developing brain-computer interface technologies that will hopefully one day function at the level of our everyday intentions.鈥

Batista, 51精品视频 postdoctoral research associate Emily Oby and the Carnegie Mellon researchers have collaborated on developing direct pathways from the brain to external devices. They use electrodes smaller than a hair that record neural activity and make it available for control algorithms.

In , published last June in the Proceedings of the National Academy of Sciences, the group examined how the brain changes with the learning of new brain-computer interface skills.

鈥淲hen the subjects form a motor intention, it causes patterns of activity across those electrodes, and we render those as movements on a computer screen. The subjects then alter their neural activity patterns in a manner that evokes the movements that they want,鈥 said project co-director Steven Chase, a professor of biomedical engineering at the Neuroscience Institute at Carnegie Mellon.

In the new study, the team designed technology whereby the brain-computer interface readjusts itself continually in the background to ensure the system is always in calibration and ready to use.

鈥淲e change how the neural activity affects the movement of the cursor, and this evokes learning,鈥 said 51精品视频鈥檚 Oby. 鈥淚f we changed that relationship in a certain way, it required that our animal subjects produce new patterns of neural activity to learn to control the movement of the cursor again. Doing so took them weeks of practice, and we could watch how the brain changed as they learned.鈥

In a sense, the algorithm 鈥渓earns鈥 how to adjust to the noise and instability that is inherent in neural recording interfaces. The findings suggest that the process for humans to master a new skill involves the generation of new neural activity patterns.聽The team eventually would like this technology to be used in a clinical setting for stroke rehabilitation.

Such self-recalibration procedures have been a long-sought goal in the field of neural prosthetics, and the method presented in the team鈥檚 studies is able to recover automatically from instabilities without requiring the user to pause to recalibrate the system by themselves.

鈥淟et鈥檚 say that the instability was so large such that the subject was no longer able to control the brain-computer interface,鈥 said Yu. 鈥淓xisting self-recalibration procedures are likely to struggle in that scenario, whereas in our method, we鈥檝e demonstrated it can in many cases recover from even the most dramatic instabilities.鈥

Both research projects were performed as part of the聽. This cross-institutional research and education program leverages the strengths of 51精品视频 in basic and clinical neuroscience and bioengineering with those of Carnegie Mellon in cognitive and computational neuroscience.

Other Carnegie Mellon collaborators on the projects include co-director Byron Yu, professor of electrical and computer engineering and biomedical engineering, and also postdoctoral researchers Alan Degenhart and William Bishop, who led the conduct of the research.